import { Card } from '../../../interfaces' import Set from '../Fossil' const card: Card = { name: { en: "Weezing", }, illustrator: "Mitsuhiro Arita", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 110, ], hp: 60, types: [ "Grass", ], evolveFrom: { en: "Koffing", }, stage: "Stage1", attacks: [ { cost: [ "Grass", "Grass", ], name: { en: "Smog", }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Poisoned.", }, }, { cost: [ "Grass", "Grass", "Colorless", ], name: { en: "Selfdestruct", }, effect: { en: "Does 10 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Weezing does 60 damage to itself.", }, damage: 60, }, ], weaknesses: [ { type: "Psychic", value: "×2" }, ], } export default card