import { Card } from '../../../interfaces' import Set from '../Battle Styles' const card: Card = { set: Set, name: { en: "Conkeldurr", fr: "Bétochef" }, illustrator: "Miki Tanaka", rarity: "Rare", category: "Pokemon", hp: 160, types: ["Fighting"], evolveFrom: { en: "Gurdurr", fr: "Ouvrifier" }, attacks: [{ name: { en: "Hammer Pressure", fr: "Pression Martelante" }, effect: { en: "If the Defending Pokémon is an Evolution Pokémon, it can’t attack during your opponent’s next turn.", fr: "Si le Pokémon Défenseur est un Pokémon Évolutif, il ne peut pas attaquer pendant le prochain tour de votre adversaire." }, damage: 90, cost: ["Fighting", "Colorless", "Colorless"] }, { name: { en: "Mega Punch", fr: "Ultimapoing" }, damage: 150, cost: ["Fighting", "Fighting", "Colorless", "Colorless"] }], weaknesses: [{ type: "Psychic", value: "×2" }], retreat: 3, regulationMark: "E" } export default card