import { Card } from '../../../interfaces' import Set from '../Battle Styles' const card: Card = { set: Set, name: { en: "Houndoom", fr: "Démolosse" }, illustrator: "Ryota Murayama", rarity: "Rare", category: "Pokemon", hp: 130, types: ["Darkness"], evolveFrom: { en: "Houndour", fr: "Malosse" }, abilities: [{ type: "Ability", name: { en: "Single Strike Roar", fr: "Rugissement Poing Final" }, effect: { en: "Once during your turn, you may search your deck for a Single Strike Energy card and attach it to 1 of your Single Strike Pokémon. Then, shuffle your deck. If you attached Energy to a Pokémon in this way, put 2 damage counters on that Pokémon.", fr: "Une fois pendant votre tour, vous pouvez chercher dans votre deck une carte Énergie Poing Final, puis l’attacher à l’un de vos Pokémon Poing Final. Mélangez ensuite votre deck. Si vous avez attaché de l’Énergie à un Pokémon de cette façon, placez 2 marqueurs de dégâts sur ce Pokémon-là." } }], attacks: [{ name: { en: "Darkness Fang", fr: "Croc Obscur" }, damage: 50, cost: ["Darkness", "Colorless"] }], weaknesses: [{ type: "Grass", value: "×2" }], retreat: 2, regulationMark: "E" } export default card