import { Card } from '../../../interfaces' import Set from '../Dragon' const card: Card = { name: { en: "Vibrava", fr: "Vibraninf" }, illustrator: "Kagemaru Himeno", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 329, ], hp: 80, types: [ "Colorless", ], evolveFrom: { en: "Trapinch", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", ], name: { en: "Quick Charge", fr: "Attaque rapide" }, effect: { en: "Search your deck for up to 3 different types of basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.", fr: "Choisissez dans votre deck jusqu'à trois types de cartes Énergie de base différents, montrez-les à votre adversaire et placez-les dans votre main. Ensuite, mélangez votre deck." }, }, { cost: [ "Grass", "Lightning", ], name: { en: "Dragon Spark", fr: "Étincelle de dragon" }, effect: { en: "Flip a coin. If heads, this attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance to Benched Pokémon.)", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 20 dégâts à chacun des Pokémon de votre adversaire. (Vous ne pouvez pas appliquer la Faiblesse et la Résistance aux Pokémon du Banc)." }, }, ], weaknesses: [ { type: "Colorless", value: "×2" }, ], resistances: [ { type: "Fire", value: "-30" }, { type: "Lightning", value: "-30" }, ], } export default card