import { Card } from '../../../interfaces' import Set from '../Dragon' const card: Card = { name: { en: "Graveler", fr: "Gravalanch" }, illustrator: "Hisao Nakamura", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 75, ], hp: 80, types: [ "Fighting", ], evolveFrom: { en: "Geodude", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", ], name: { en: "Grind", fr: "Écrase" }, effect: { en: "Does 10 damage times the amount of Energy attached to Graveler.", fr: "Inflige 10 dégâts multipliés par le nombre d'Énergies attachées à Gravalanch." }, damage: "10×", }, { cost: [ "Fighting", "Fighting", "Colorless", "Colorless", ], name: { en: "Big Explosion", fr: "Grosse explosion" }, effect: { en: "Does 80 damage to each Active Pokémon (both yours and your opponent's).", fr: "Inflige 80 dégâts à chaque Pokémon Actif (les vôtres et ceux de votre adversaire)." }, }, ], weaknesses: [ { type: "Water", value: "×2" }, ], } export default card