import { Card } from '../../../interfaces' import Set from '../Emerald' const card: Card = { name: { en: "Claydol", fr: "Kaorine" }, illustrator: "Yuka Morii", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 344, ], hp: 80, types: [ "Fighting", ], evolveFrom: { en: "Baltoy", }, stage: "Stage1", abilities: [ { type: "Poke-BODY", name: { en: "Levitate", fr: "Lévitation" }, effect: { en: "As long as Claydol has any Energy attached to it, the Retreat Cost for Claydol is 0.", fr: "Tant que Kaorine possède une Énergie, son Coût de retraite est de 0." }, }, ], attacks: [ { cost: [ "Fighting", "Colorless", ], name: { en: "Rock Smash", fr: "Éclate-roc" }, effect: { en: "Flip a coin. If heads, this attack does 30 damage plus 10 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 30 dégâts plus 10 dégâts supplémentaires." }, damage: "30+", }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], } export default card