import { Card } from '../../../interfaces' import Set from '../Ruby & Sapphire' const card: Card = { name: { en: "Sceptile", fr: "Jungko" }, illustrator: "Midori Harada", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 254, ], hp: 120, types: [ "Grass", ], evolveFrom: { en: "Grovyle", }, stage: "Stage2", attacks: [ { cost: [ "Colorless", ], name: { en: "Lizard Poison", fr: "Poison de lézard" }, effect: { en: "If 1 Energy is attached to Sceptile, the Defending Pokémon is now Asleep. If 2 Energy is attached to Sceptile, the Defending Pokémon is now Poisoned. If 3 Energy is attached to Sceptile, the Defending Pokémon is now Asleep and Poisoned. If 4 or more Energy is attached to Sceptile, the Defending Pokémon is now Asleep, Burned, and Poisoned.", fr: "Si Jungko possède une carte Énergie, le Pokémon Défenseur est maintenant Endormi. S'il en a deux, le Pokémon Défenseur est maintenant Empoisonné. S'il en a trois, le Pokémon Défenseur est Endormi et Empoisonné. S'il en a quatre ou plus, le Pokémon Défenseur est Endormi, Brûlé et Empoisonné." }, damage: 20, }, { cost: [ "Grass", "Grass", "Colorless", "Colorless", "Colorless", ], name: { en: "Solarbeam", fr: "Lance-soleil" }, damage: 70, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Water", value: "-30" }, ], } export default card