import { Card } from '../../../interfaces' import Set from '../Sandstorm' const card: Card = { name: { en: "Lombre", fr: "Lombre" }, illustrator: "Tomokazu Komiya", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 271, ], hp: 60, types: [ "Water", ], evolveFrom: { en: "Lotad", }, stage: "Stage1", abilities: [ { type: "Poke-BODY", name: { en: "Rain Dish", fr: "Cuvette" }, effect: { en: "At any time between turns, remove 1 damage counter from Lombre.", fr: "N'importe quand entre deux tours, retirez à Lombre un marqueur de dégât." }, }, ], attacks: [ { cost: [ "Water", "Colorless", ], name: { en: "Double Scratch", fr: "Double écorchure" }, effect: { en: "Flip 2 coins. This attack does 30 damage times the number of heads.", fr: "Lancez deux pièces. Cette attaque inflige 30 dégâts multipliés par le nombre de face." }, damage: "30×", }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], } export default card