import { Card } from '../../../interfaces' import Set from '../Team Rocket Returns' const card: Card = { name: { en: "Jumpluff", }, illustrator: "Kyoko Umemoto", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 189, ], hp: 90, types: [ "Grass", ], evolveFrom: { en: "Skiploom", }, stage: "Stage2", abilities: [ { type: "Poke-BODY", name: { en: "Buffer", }, effect: { en: "If Jumpluff would be Knocked Out by an opponent's attack, flip a coin. If heads, Jumpluff is not Knocked Out and its remaining HP becomes 10 instead.", }, }, ], attacks: [ { cost: [ "Colorless", ], name: { en: "Energy Crush", }, effect: { en: "Does 10 damage plus 10 more damage for each Energy attached to all of your opponent's Pokémon.", }, damage: 10, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Water", value: "-30" }, ], } export default card