import { Card } from '../../../interfaces' import Set from '../Team Rocket Returns' const card: Card = { name: { en: "Dark Golduck", }, illustrator: "Nakaoka", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 55, ], hp: 70, types: [ "Water", "Darkness", ], evolveFrom: { en: "Psyduck", }, stage: "Stage1", attacks: [ { cost: [ "Water", "Colorless", ], name: { en: "Darkness Shield", }, effect: { en: "Flip a coin. If heads, prevent all effects of an attack, including damage, done to each of your Active Pokémon during your opponent's next turn.", }, damage: 20, }, { cost: [ "Water", "Colorless", "Colorless", ], name: { en: "Cold Crush", }, effect: { en: "You may discard an Energy card attached to Dark Golduck. If you do, discard an Energy attached to the Defending Pokémon.", }, damage: 40, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], } export default card