import { Card } from '../../../interfaces' import Set from '../Team Rocket Returns' const card: Card = { name: { en: "Dark Electrode", }, illustrator: "Kouki Saitou", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 101, ], hp: 70, types: [ "Lightning", "Darkness", ], evolveFrom: { en: "Voltorb", }, stage: "Stage1", abilities: [ { type: "Poke-POWER", name: { en: "Darkness Navigation", }, effect: { en: "Once during your turn (before your attack), if Dark Electrode has no Energy attached to it, you may search your deck for a Darkness or Dark Metal Energy and attach it to Dark Electrode. Shuffle your deck afterward. This power can't be used if Dark Electrode is affected by a Special Condition.", }, }, ], attacks: [ { cost: [ "Lightning", ], name: { en: "Energy Bomb", }, effect: { en: "You may move all Energy cards attached to Dark Electrode to your Benched Pokémon in any way you like.", }, damage: 30, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], } export default card