import { Card } from '../../../interfaces' import Set from '../Team Rocket Returns' const card: Card = { name: { en: "Dark Houndoom", }, illustrator: "Mitsuhiro Arita", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 229, ], hp: 70, types: [ "Darkness", "Darkness", ], evolveFrom: { en: "Houndour", }, stage: "Stage1", attacks: [ { cost: [ "Darkness", "Colorless", ], name: { en: "Shakedown", }, effect: { en: "Choose a card from your opponent's hand without looking and discard it.", }, damage: 20, }, { cost: [ "Fire", "Colorless", "Colorless", ], name: { en: "Dark Fire", }, effect: { en: "You may discard a Fire Energy or Darkness Energy attached to Dark Houndoom. If you do, this attack does 40 damage plus 20 more damage.\"", }, damage: 40, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, { type: "Fighting", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-30" }, { type: "Psychic", value: "-30" }, ], } export default card