import { Card } from '../../../interfaces' import Set from '../Aquapolis' const card: Card = { name: { en: "Golduck", }, illustrator: "Sumiyoshi Kizuki", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 55, ], hp: 70, types: [ "Water", ], evolveFrom: { en: "Psyduck", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Slash", }, damage: 20, }, { cost: [ "Psychic", "Colorless", "Colorless", ], name: { en: "Distortion Beam", fr: "Rayon de distorsion" }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused.", fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Endormi. Si c'est pile, le Pokémon Défenseur est maintenant Confus." }, damage: 30, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], } export default card