import { Card } from '../../../interfaces' import Set from '../BREAKpoint' const card: Card = { name: { en: "Bayleef", fr: "Macronium", es: "Bayleef", it: "Bayleef", pt: "Bayleef", de: "Lorblatt" }, illustrator: "Mizue", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 153, ], hp: 90, types: [ "Grass", ], evolveFrom: { en: "Chikorita", fr: "Germignon", es: "Chikorita" }, stage: "Stage1", attacks: [ { cost: [ "Colorless", ], name: { en: "Body Slam", fr: "Plaquage", es: "Golpe Cuerpo", it: "Corposcontro", pt: "Pancada Corporal", de: "Bodyslam" }, effect: { en: "Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c’est face, le Pokémon Actif de votre adversaire est maintenant Paralysé.", es: "Lanza 1 moneda. Si sale cara, el Pokémon Activo de tu rival pasa a estar Paralizado.", it: "Lancia una moneta. Se esce testa, il Pokémon attivo del tuo avversario viene paralizzato.", pt: "Jogue uma moeda. Se sair cara, o Pokémon Ativo do seu oponente será Paralisado.", de: "Wirf 1 Münze. Bei „Kopf“ ist das Aktive Pokémon deines Gegners jetzt paralysiert." }, damage: 20, }, { cost: [ "Grass", "Colorless", ], name: { en: "Vine Whip", fr: "Fouet Lianes", es: "Látigo Cepa", it: "Frustata", pt: "Chicote de Vinha", de: "Rankenhieb" }, damage: 30, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], retreat: 2, } export default card