import { Card } from '../../../interfaces' import Set from '../Flashfire' const card: Card = { name: { en: "Walrein", fr: "Kaimorse", }, illustrator: "Naoki Saito", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 365, ], hp: 150, types: [ "Water", ], evolveFrom: { en: "Sealeo", fr: "Phogleur", }, stage: "Stage2", attacks: [ { cost: [ "Water", "Colorless", "Colorless", ], name: { en: "Powder Snow", fr: "Poudreuse", }, effect: { en: "Your opponent’s Active Pokémon is now Asleep.", fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.", }, damage: 60, }, { cost: [ "Water", "Water", "Colorless", "Colorless", ], name: { en: "Big Tusk", fr: "Défenses Puissantes", }, effect: { en: "This attack does 120 damage minus 10 damage for each damage counter on this Pokémon.", fr: "Cette attaque inflige 120 dégâts moins 10 dégâts pour chaque marqueur de dégâts placé sur ce Pokémon.", }, damage: "120−", }, ], weaknesses: [ { type: "Metal", value: "×2" }, ], retreat: 4, } export default card