import { Card } from '../../../interfaces' import Set from '../Fossil' const card: Card = { name: { en: "Geodude", fr: "Racaillou" }, illustrator: "Kagemaru Himeno", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 74, ], hp: 50, types: [ "Fighting", ], stage: "Basic", attacks: [ { cost: [ "Fighting", "Colorless", ], name: { en: "Stone Barrage", fr: "Barrage de pierre" }, effect: { en: "Flip a coin until you get tails. This attack does 10 damage times the number of heads.", fr: "Lancez une pièce jusqu'à ce que ce soit pile. Cette attaque inflige 10 dégâts multipliés par le nombre de faces." }, damage: "10×", }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], description: { fr: "Il vit dans les plaines et les montagnes. On le confond souvent avec un petit caillou." } } export default card