import { Card } from '../../../interfaces' import Set from '../Dragon' const card: Card = { name: { en: "Golem", fr: "Grolem" }, illustrator: "Hisao Nakamura", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 76, ], hp: 120, types: [ "Fighting", ], evolveFrom: { en: "Graveler", }, stage: "Stage2", attacks: [ { cost: [ "Fighting", "Colorless", "Colorless", ], name: { en: "Rock Vengeance", fr: "Grosse vengeance" }, effect: { en: "Does 20 damage plus 10 more damage for each damage counter on all of your Active Pokémon.", fr: "Inflige 20 dégâts plus 10 dégâts supplémentaires pour chaque marqueur de dégât sur vos Pokémon Actifs." }, damage: "20+", }, { cost: [ "Fighting", "Fighting", "Colorless", "Colorless", "Colorless", ], name: { en: "Rock Slide", fr: "Éboulement" }, effect: { en: "Does 20 damage to 2 of your opponent's Benched Pokémon (1 if there is only 1). (Don't apply Weakness and Resistance for Benched Pokémon.)", fr: "Inflige 20 dégâts à deux des Pokémon du banc de votre adversaire (ou un s'il n'y en a qu'un). (Vous ne pouvez pas appliquer la Faiblesse et la Résistance aux Pokémon du Banc)." }, damage: 60, }, ], weaknesses: [ { type: "Water", value: "×2" }, ], } export default card