import { Card } from '../../../interfaces' import Set from '../Call of Legends' const card: Card = { name: { en: "Houndour", de: "Hunduster" }, illustrator: "Kagemaru Himeno", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 228, ], hp: 50, types: [ "Darkness", ], stage: "Basic", attacks: [ { cost: [ "Darkness", ], name: { en: "Jump On", de: "Draufspringen" }, effect: { en: "Flip a coin. If heads, this attack does 10 damage plus 10 more damage.", de: "Wirf eine Münze. Bei \"Kopf\" fügt dieser Angriff 10 Schadenspunkte plus 10 weitere Schadenspunkte zu." }, damage: "10+", }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-20" }, ], } export default card