import { Card } from '../../../interfaces' import Set from '../Aquapolis' const card: Card = { name: { en: "Jumpluff", }, illustrator: "Yuka Morii", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 189, ], hp: 70, types: [ "Grass", ], evolveFrom: { en: "Skiploom", }, stage: "Stage2", abilities: [ { type: "Poke-BODY", name: { en: "Fluff", }, effect: { en: "During your opponent's turn, if Jumpluff would be damaged or affected by an opponent's attack and it already has at least 1 damage counter on it, flip a coin. If heads, prevent all effects of that attack (including damage).", }, }, ], attacks: [ { cost: [ "Grass", ], name: { en: "Cotton Punch", }, effect: { en: "Flip 2 coins. This attack does 30 damage times the number of heads.", }, damage: 30, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Water", value: "-30" }, ], } export default card