import { Card } from '../../../interfaces' import Set from '../Aquapolis' const card: Card = { name: { en: "Scizor", }, illustrator: "Hisao Nakamura", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 212, ], hp: 80, types: [ "Metal", ], evolveFrom: { en: "Scyther", }, stage: "Stage1", abilities: [ { type: "Poke-BODY", name: { en: "Poison Resistance", }, effect: { en: "Scizor can't be Poisoned.", }, }, ], attacks: [ { cost: [ "Metal", "Colorless", ], name: { en: "Snatch", }, effect: { en: "Before doing damage, you may choose 1 of your opponent's Benched Pokémon with no damage counters on it and snatch the Defending Pokémon with it.", }, damage: 20, }, { cost: [ "Colorless", "Colorless", "Colorless", ], name: { en: "Heavy Metal", }, effect: { en: "Flip a number of coins equal to the number of Metal Energy attached to Scizor. This attack does 30 damage plus 20 damage times the number of heads.", }, damage: 30, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], } export default card