import { Card } from '../../../interfaces' import Set from '../Aquapolis' const card: Card = { name: { en: "Steelix", }, illustrator: "Hajime Kusajima", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 208, ], hp: 100, types: [ "Metal", ], evolveFrom: { en: "Onix", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Earth Rift", }, effect: { en: "This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness or Resistance for Benched Pokémon.) Then, flip a coin. If tails, this attack can't be used during your next turn.", }, damage: 10, }, { cost: [ "Metal", "Metal", "Colorless", "Colorless", ], name: { en: "Iron Smash", }, effect: { en: "Flip 2 coins. If both are heads, this attack does 50 damage plus 20 more damage. If both are tails, this attack does nothing. If 1 is heads and 1 is tails, this attack just does 50 damage.", }, damage: 50, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Grass", value: "-30" }, ], } export default card