import { Card } from '../../../interfaces' import Set from '../Skyridge' const card: Card = { name: { en: "Venomoth", }, illustrator: "Yukiko Baba", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 49, ], hp: 70, types: [ "Grass", ], evolveFrom: { en: "Venonat", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Healing Dust", }, effect: { en: "Flip 2 coins. For each heads, remove 1 damage counter from each of your Pokémon. If a Pokémon has fewer damage counters than the number of heads, remove all of them.", }, }, { cost: [ "Grass", "Colorless", "Colorless", ], name: { en: "Miracle Powder", }, effect: { en: "Flip a coin. If heads, choose a Special Condition (Asleep, Burned, Confused, Paralyzed, or Poisoned). The Defending Pokémon is now affected by that Special Condition.", }, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], } export default card