import { Card } from '../../../interfaces' import Set from '../Skyridge' const card: Card = { name: { en: "Charizard", }, illustrator: "Kouki Saitou", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 6, ], hp: 110, types: [ "Colorless", ], evolveFrom: { en: "Charmeleon", }, stage: "Stage2", abilities: [ { type: "Poke-BODY", name: { en: "Crystal Type", }, effect: { en: "Whenever you attach a Fire, Lightning, or Fighting basic Energy card from your hand to Charizard, Charizard's type (color) becomes the same as that type of energy until the end of the turn.", }, }, ], attacks: [ { cost: [ "Fighting", "Fire", "Fire", ], name: { en: "Fireblast", }, effect: { en: "Discard an Energy card attached to Charizard.", }, damage: 40, }, { cost: [ "Lightning", "Lightning", "Fire", "Colorless", ], name: { en: "Dragon Tail", }, effect: { en: "Flip 2 coins. This attack does 50 damage times the number of heads.", }, damage: 50, }, ], weaknesses: [ { type: "Water", value: "×2" }, ], } export default card