import { Card } from '../../../interfaces' import Set from '../Skyridge' const card: Card = { name: { en: "Crobat", }, illustrator: "Atsuko Nishida", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 169, ], hp: 80, types: [ "Colorless", ], evolveFrom: { en: "Golbat", }, stage: "Stage2", abilities: [ { type: "Poke-BODY", name: { en: "Crystal Type", }, effect: { en: "Whenever you attach a Grass, Fire, or Psychic basic Energy card from your hand to Crobat, Crobat's type (color) becomes the same as that type of energy until the end of the turn.", }, }, ], attacks: [ { cost: [ "Grass", "Fire", "Colorless", ], name: { en: "Poison Flame", }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Burned and Poisoned.", }, }, { cost: [ "Grass", "Psychic", "Psychic", ], name: { en: "Squared Attack", }, effect: { en: "Flip 4 coins. This attack does 20 damage times the number of heads.", }, damage: 20, }, ], weaknesses: [ { type: "Psychic", value: "×2" }, ], } export default card