import { Card } from '../../../interfaces' import Set from '../Dragon Frontiers' const card: Card = { name: { en: "Cloyster δ", }, illustrator: "Mitsuhiro Arita", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 91, ], hp: 70, types: [ "Fighting", ], evolveFrom: { en: "Shellder", }, stage: "Stage1", abilities: [ { type: "Poke-BODY", name: { en: "Solid Shell", }, effect: { en: "Prevent all of effects of attacks, including damage, done by your opponent's Pokémon to each of your Benched Pokémon that has δ on its card.", }, }, ], attacks: [ { cost: [ "Fighting", ], name: { en: "Grind", }, effect: { en: "Does 10 damage plus 10 more damage for each Energy attached to Cloyster.", }, damage: 10, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], } export default card