import { Card } from '../../../interfaces' import Set from '../Neo Destiny' const card: Card = { name: { en: "Light Jolteon", }, illustrator: "Naoyo Kimura", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 135, ], hp: 70, types: [ "Lightning", ], evolveFrom: { en: "Eevee", }, stage: "Stage1", attacks: [ { cost: [ "Lightning", ], name: { en: "Pulse Guard", }, effect: { en: "During your opponent's next turn, whenever 30 or more damage is done to Light Jolteon (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.)", }, }, { cost: [ "Lightning", "Lightning", "Colorless", ], name: { en: "Thunder Needle", }, effect: { en: "Flip 3 coins. This attack does 20 damage times the number of heads. If you get 2 or more heads, the Defending Pokémon is now Paralyzed.", }, damage: 20, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], } export default card