import { Card } from '../../../interfaces' import Set from '../Neo Genesis' const card: Card = { name: { en: "Ariados", }, illustrator: "Ken Sugimori", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 168, ], hp: 60, types: [ "Grass", ], evolveFrom: { en: "Spinarak", }, stage: "Stage1", attacks: [ { cost: [ "Grass", ], name: { en: "Spider Web", }, effect: { en: "Flip a coin. If heads, the Defending Pokémon can't retreat. (Benching or evolving that Pokémon ends this effect.)", }, }, { cost: [ "Grass", "Grass", "Grass", ], name: { en: "Poison Bite", }, effect: { en: "If this attack damages the Defending Pokémon, the Defending Pokémon is now Poisoned and you remove a number of damage counters from Ariados equal to half that damage (rounded up to the nearest 10). If Ariados has fewer damage counters than that, remove all of them.", }, damage: 30, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], } export default card