import { Card } from '../../../interfaces' import Set from '../Neo Genesis' const card: Card = { name: { en: "Bayleef", }, illustrator: "Ken Sugimori", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 153, ], hp: 70, types: [ "Grass", ], evolveFrom: { en: "Chikorita", }, stage: "Stage1", attacks: [ { cost: [ "Grass", "Colorless", ], name: { en: "Poisonpowder", }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Poisoned.", }, }, { cost: [ "Grass", "Grass", "Colorless", ], name: { en: "Pollen Shield", }, effect: { en: "During your opponent's next turn, Bayleef can't become Asleep, Confused, Paralyzed, or Poisoned. (All other effects of attacks, Pokémon Powers, and Trainer cards still happen.)", }, damage: 30, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], } export default card