import { Card } from '../../../interfaces' import Set from '../Fossil' const card: Card = { name: { en: "Golem", }, illustrator: "Kagemaru Himeno", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 76, ], hp: 80, types: [ "Fighting", ], evolveFrom: { en: "Graveler", }, stage: "Stage2", attacks: [ { cost: [ "Fighting", "Fighting", "Fighting", "Colorless", ], name: { en: "Avalanche", }, damage: 60, }, { cost: [ "Fighting", "Fighting", "Fighting", "Fighting", ], name: { en: "Selfdestruct", }, effect: { en: "Does 20 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Golem does 100 damage to itself.", }, damage: 100, }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], } export default card