import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex2-46", localId: 46, // Card informations name: { en: "Lombre", }, hp: 70, type: [ Type.WATER, ], dexId: 271, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/46/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/46/high.png", }, }, evolveFrom: { en: "Lotad", }, tags: [ Tag.STAGE1, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Surprise", }, text: { en: "Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Fury Swipes", }, text: { en: "Flip 3 coins. This attack does 20 damage times the number of heads.", }, damage: 20 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card