import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base1-17", localId: 17, // Card informations name: { en: "Beedrill", }, hp: 80, type: [ Type.GRASS, ], dexId: 15, image: { low: { en: "https://assets.tcgdex.net/en/base/base1/17/low", }, high: { en: "https://assets.tcgdex.net/en/base/base1/17/high", }, }, evolveFrom: { en: "Kakuna", }, tags: [ Tag.STAGE2, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Twineedle", }, text: { en: "Flip 2 coins. This attack does 30 damage times the number of heads.", }, damage: 30 },{ cost: [ Type.GRASS, Type.GRASS, Type.GRASS ], name: { en: "Poison Sting", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Poisoned.", }, damage: 40 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Base", code: "base1" } } export default card