import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base1-24", localId: 24, // Card informations name: { en: "Charmeleon", }, hp: 80, type: [ Type.FIRE, ], dexId: 5, image: { low: { en: "https://assets.tcgdex.net/en/base/base1/24/low", }, high: { en: "https://assets.tcgdex.net/en/base/base1/24/high", }, }, evolveFrom: { en: "Charmander", }, tags: [ Tag.STAGE1, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Slash", }, damage: 30 },{ cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS ], name: { en: "Flamethrower", }, text: { en: "Discard 1 Energy card attached to Charmeleon in order to use this attack.", }, damage: 50 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Base", code: "base1" } } export default card