import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base1-31", localId: 31, // Card informations name: { en: "Jynx", }, hp: 70, type: [ Type.PSYCHIC, ], dexId: 124, image: { low: { en: "https://assets.tcgdex.net/en/base/base1/31/low", }, high: { en: "https://assets.tcgdex.net/en/base/base1/31/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Doubleslap", }, text: { en: "Flip 2 coins. This attack does 10 damage times the number of heads.", }, damage: 10 },{ cost: [ Type.PSYCHIC, Type.PSYCHIC, Type.COLORLESS ], name: { en: "Meditate", }, text: { en: "Does 20 damage plus 10 more damage for each damage counter on the Defending Pokémon.", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Base", code: "base1" } } export default card