import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base1-51", localId: 51, // Card informations name: { en: "Koffing", }, hp: 50, type: [ Type.GRASS, ], dexId: 109, image: { low: { en: "https://assets.tcgdex.net/en/base/base1/51/low", }, high: { en: "https://assets.tcgdex.net/en/base/base1/51/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.GRASS, Type.GRASS ], name: { en: "Foul Gas", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Poisoned; if tails, it is now Confused.", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Base", code: "base1" } } export default card