import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base1-55", localId: 55, // Card informations name: { en: "Nidoran♂", }, hp: 40, type: [ Type.GRASS, ], dexId: 32, image: { low: { en: "https://assets.tcgdex.net/en/base/base1/55/low", }, high: { en: "https://assets.tcgdex.net/en/base/base1/55/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Horn Hazard", }, text: { en: "Flip a coin. If tails, this attack does nothing.", }, damage: 30 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Base", code: "base1" } } export default card