import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base1-6", localId: 6, // Card informations name: { en: "Gyarados", }, hp: 100, type: [ Type.WATER, ], dexId: 130, image: { low: { en: "https://assets.tcgdex.net/en/base/base1/6/low", }, high: { en: "https://assets.tcgdex.net/en/base/base1/6/high", }, }, evolveFrom: { en: "Magikarp", }, tags: [ Tag.STAGE1, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.WATER, Type.WATER, Type.WATER ], name: { en: "Dragon Rage", }, damage: 50 },{ cost: [ Type.WATER, Type.WATER, Type.WATER, Type.WATER ], name: { en: "Bubblebeam", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 40 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Base", code: "base1" } } export default card