import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base2-2", localId: 2, // Card informations name: { en: "Electrode", }, hp: 90, type: [ Type.LIGHTNING, ], dexId: 101, image: { low: { en: "https://assets.tcgdex.net/en/base/base2/2/low", }, high: { en: "https://assets.tcgdex.net/en/base/base2/2/high", }, }, evolveFrom: { en: "Voltorb", }, tags: [ Tag.STAGE1, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Tackle", }, damage: 20 },{ cost: [ Type.LIGHTNING, Type.LIGHTNING, Type.LIGHTNING ], name: { en: "Chain Lightning", }, text: { en: "If the Defending Pokémon isn't Colorless, this attack does 10 damage to each Benched Pokémon of the same type as the Defending Pokémon (including your own).", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Jungle", code: "base2" } } export default card