import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base3-27", localId: 27, // Card informations name: { en: "Moltres", }, hp: 70, type: [ Type.FIRE, ], dexId: 146, image: { low: { en: "https://assets.tcgdex.net/en/base/base3/27/low", }, high: { en: "https://assets.tcgdex.net/en/base/base3/27/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.FIRE ], name: { en: "Wildfire", }, text: { en: "You may discard any number of R Energy cards attached to Moltres when you use this attack. If you do, discard that many cards from the top of your opponent's deck.", }, },{ cost: [ Type.FIRE, Type.FIRE, Type.FIRE, Type.FIRE ], name: { en: "Dive Bomb", }, text: { en: "Flip a coin. If tails, this attack does nothing.", }, }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Fossil", code: "base3" } } export default card