import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base3-28", localId: 28, // Card informations name: { en: "Muk", }, hp: 70, type: [ Type.GRASS, ], dexId: 89, image: { low: { en: "https://assets.tcgdex.net/en/base/base3/28/low", }, high: { en: "https://assets.tcgdex.net/en/base/base3/28/high", }, }, evolveFrom: { en: "Grimer", }, tags: [ Tag.STAGE1, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, abilities: [{ id: 257, type: AbilityType.POKEPOWER, name: { en: "Toxic Gas", }, text: { en: "Ignore all Pokémon Powers other than Toxic Gases. This power stops working while Muk is Asleep, Confused, or Paralyzed.", } }], attacks: [{ cost: [ Type.GRASS, Type.GRASS, Type.GRASS ], name: { en: "Sludge", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Poisoned.", }, }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Fossil", code: "base3" } } export default card