import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base3-9", localId: 9, // Card informations name: { en: "Kabutops", }, hp: 60, type: [ Type.FIGHTING, ], dexId: 141, image: { low: { en: "https://assets.tcgdex.net/en/base/base3/9/low", }, high: { en: "https://assets.tcgdex.net/en/base/base3/9/high", }, }, evolveFrom: { en: "Kabuto", }, tags: [ Tag.STAGE2, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Sharp Sickle", }, damage: 30 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.FIGHTING, Type.FIGHTING ], name: { en: "Absorb", }, text: { en: "Remove a number of damage counters from Kabutops equal to half the damage done to Defending Pokémon (after applying Weakness and Resistance) (rounded up to the nearest 10). If Kabutops has fewer damage counters than that, remove all of them.", }, damage: 40 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Fossil", code: "base3" } } export default card