import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base4-74", localId: 74, // Card informations name: { en: "Exeggcute", }, hp: 50, type: [ Type.GRASS, ], dexId: 102, image: { low: { en: "https://assets.tcgdex.net/en/base/base4/74/low", }, high: { en: "https://assets.tcgdex.net/en/base/base4/74/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Hypnosis", }, text: { en: "The Defending Pokémon is now Asleep.", }, },{ cost: [ Type.GRASS, Type.GRASS ], name: { en: "Leech Seed", }, text: { en: "Unless all damage from this attack is prevented, you may remove 1 damage counter from Exeggcute.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Base Set 2", code: "base4" } } export default card