import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base4-8", localId: 8, // Card informations name: { en: "Hitmonchan", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 107, image: { low: { en: "https://assets.tcgdex.net/en/base/base4/8/low", }, high: { en: "https://assets.tcgdex.net/en/base/base4/8/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Jab", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS ], name: { en: "Special Punch", }, damage: 40 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Base Set 2", code: "base4" } } export default card