import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base5-66", localId: 66, // Card informations name: { en: "Rattata", }, hp: 40, type: [ Type.COLORLESS, ], dexId: 19, image: { low: { en: "https://assets.tcgdex.net/en/base/base5/66/low", }, high: { en: "https://assets.tcgdex.net/en/base/base5/66/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 32, name: "Atsuko Nishida" }, abilities: [{ id: 971, type: AbilityType.POKEPOWER, name: { en: "Trickery", }, text: { en: "Once during your turn (before your attack), you may switch 1 of your Prizes with the top card of your deck. This power can't be used if Rattata is Asleep, Confused, or Paralyzed.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Quick Attack", }, text: { en: "Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10 damage.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Team Rocket", code: "base5" } } export default card