import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "basep-10", localId: 10, // Card informations name: { en: "Meowth", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 52, image: { low: { en: "https://assets.tcgdex.net/en/base/basep/10/low", }, high: { en: "https://assets.tcgdex.net/en/base/basep/10/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Cat Punch", }, text: { en: "Flip a coin. If heads, this attack does 20 damage. If tails and if your opponent has any Benched Pokémon, he or she chooses 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Wizards Black Star Promos", code: "basep" } } export default card