import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "basep-20", localId: 20, // Card informations name: { en: "Psyduck", }, hp: 50, type: [ Type.WATER, ], dexId: 54, image: { low: { en: "https://assets.tcgdex.net/en/base/basep/20/low", }, high: { en: "https://assets.tcgdex.net/en/base/basep/20/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Headache", }, text: { en: "Your opponent can't play Trainer cards during his or her next turn.", }, },{ cost: [ Type.WATER ], name: { en: "Fury Swipes", }, text: { en: "Flip 3 coins. This attack does 10 damage times the number of heads.", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Wizards Black Star Promos", code: "basep" } } export default card