import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "basep-21", localId: 21, // Card informations name: { en: "Moltres", }, hp: 70, type: [ Type.FIRE, ], dexId: 146, image: { low: { en: "https://assets.tcgdex.net/en/base/basep/21/low", }, high: { en: "https://assets.tcgdex.net/en/base/basep/21/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 73, name: "Toshinao Aoki" }, attacks: [{ cost: [ Type.FIRE, Type.FIRE, Type.FIRE ], name: { en: "Hyper Flame", }, text: { en: "Flip a coin. If heads, discard 1 Energy card attached to Moltres. If tails, discard all Energy cards attached to Moltres. If you can't discard Energy cards, this attack does nothing.", }, damage: 60 }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Wizards Black Star Promos", code: "basep" } } export default card