import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "basep-50", localId: 50, // Card informations name: { en: "Celebi", }, hp: 50, type: [ Type.GRASS, ], dexId: 251, image: { low: { en: "https://assets.tcgdex.net/en/base/basep/50/low", }, high: { en: "https://assets.tcgdex.net/en/base/basep/50/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 30, name: "Hajime Kusajima" }, attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Leaf Slice", }, text: { en: "Flip 2 coins. This attack does 20 damage times the number of heads.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Wizards Black Star Promos", code: "basep" } } export default card