import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo1-25", localId: 25, // Card informations name: { en: "Sneasel", }, hp: 60, type: [ Type.DARKNESS, ], dexId: 215, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo1/25/low", }, high: { en: "https://assets.tcgdex.net/en/neo/neo1/25/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Fury Swipes", }, text: { en: "Flip 3 coins. This attack does 10 damage times the number of heads.", }, damage: 10 },{ cost: [ Type.DARKNESS, Type.DARKNESS ], name: { en: "Beat Up", }, text: { en: "Flip a coin for each of your Pokémon in play (including this one). This attack does 20 damage times the number of heads.", }, damage: 20 }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Neo Genesis", code: "neo1" } } export default card