import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm11-2", localId: 2, // Card informations name: { en: "Yanma", fr: "Yanma", }, hp: 70, type: [ Type.GRASS, ], dexId: 193, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm11/2/low", fr: "https://assets.tcgdex.net/fr/sm/sm11/2/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm11/2/high", fr: "https://assets.tcgdex.net/fr/sm/sm11/2/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 147, name: "Eri Yamaki" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Tackle", fr: "Charge", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Cutting Wind", fr: "Vent Glacial", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Unified Minds", code: "sm11" } } export default card