import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm12-171", localId: 171, // Card informations name: { en: "Teddiursa", fr: "Teddiursa", }, hp: 60, type: [ Type.COLORLESS, ], dexId: 216, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/171/low", fr: "https://assets.tcgdex.net/fr/sm/sm12/171/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/171/high", fr: "https://assets.tcgdex.net/fr/sm/sm12/171/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 36, name: "kodama" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Scratch", fr: "Griffe", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Slash", fr: "Tranche", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card